Nintendo Co., Ltd. αាα្αុαα ៊ុαααិαα§αααα៍ αិααីαេα’ូα ្αេα αែαααα
ំαូααាαα
្αើααាααេαើαោα αាααីα្αាα់αាααៅαីα្αុααូα្αូ α្ααេααα៉ុα។ αិα្ααុαα័αα្αាαααាαិαα្αេα
αេαាαα’ំα‘ុα
αααα្αα៍ α©α α ្αេααុα្ααាα៊ីα្αិαα៏αេααិαααα្αាα់α្αេαα αែαα្αិααិα្ααួαα
ំαួαα្αាα់αេααα្αាα្α α៏αាα្αាαៃααិαααα់α្αុαα ៊ុαααិαα ្αេαα៏α្αី Nintendo αេះαែα។
αើ Nintendo αាαα្ααα្αិα៉ាααាα្αះ αុαα្αាααាα្αុαα ៊ុαααិαα ្αេααα្αាα្α αែααាααាαααួαα្αាα់αុំαិααិαααោα αូα្αីαៅα្αុαα្ααេααα្αុαា។
Nintendo αំαូαα‘ើααឺαាα្αុαα ៊ុαααិαα ្αេααៀα αែαα ូααα់α្αាំ α‘α©α¦α£ α្αុαα ៊ុαα
ាα់αα្αីαα្αួααៅα្αុααិα័ααាαិα្ααα្ααូα
αα
ំαួα α£-α€ α្αេααៀα αូα
αាα្αុαα ៊ុααααα្αα្αួα αិααើααα្αាαាααាαើα។ α្αុαα ៊ុααα៉ុααួααេះ αាαα
ាα់αំαើααាំααី
α្αៃαី α’α£ αែαα្αា α្αាំα‘α¨α¨α© αែααα្αើααោααោα Fusajiro Yamauchi។

α្αោααα Nintendo αាααោះαα់αំαួααែααុំαូααាααααេះ α ើααែααៅα’αិαα្αα្αួαα្αាααាα្αុαα ៊ុαααិααីαេα’ូα ្αេα αែααេααោះα្αុαα ៊ុαα
ាα់αាαα₯α្αិααα្αាំαα‘ើααៅα្αុααិα័αα§α្αាα αα្ααα
្α
េααិα្αា αិααាα្αុαα ៊ុαα៏α្αីαំαុααααំαាα់αេα α£ αៅαα៉ុα។ αាα់α្αែααាααីαៅα្αៃαី α£α‘ αែα្αូα្αាំα’α α‘α’ ααាααាαα៍αα់ααិαααα ្αេαααα់ Nintendo αើααាαα់αាααាα α¦α₯α‘,α¨αាαα្αឿα αិα Software αα់αាααα ូα α€,α α¨αាα់αាα software α―αោះ។
α្ααα្αិ៖
- α
ាα់αីα
ុαα្αាំ α‘α¨α¨α© Nintendo α្αូααាααេα្αាα់ αាα្αុαα ៊ុα Card Company αែααេααោះαាαα្αោះαា Nintendo Koppai។ α្αុαα ៊ុααេះαាααីαាំαα្αុααីα្αុα Kyoto α្ααេααα៉ុα។ α’ំα‘ុααេααោះ Nintendo Koppai αាαααα
ិα្ααុααាα់αើαាααាααាαិα្ααα្α αិαα្αូααααីα្αាαα’្αααេαα ្αេααៀα៉ាαα្αាំα។
α ្αេααៀαិααូαα៉ុα្αាαα៏ααួααាααាααេααិαααេαα៉ាαα្αាំα α ើααោα Fusajiro Yamauchi αាαα្ααូααុα្ααិααα្αែααើα្αីαα្αាααៅα្αុααα្αាα់ααិααα្ααៀα្αα់α្αα់α±្ααាα់αα្αូααាα។
- αៅα្αាំ α‘α©α₯α¦ α
ៅα្αុαααα់ Fusajiro Yamauchi α្αោះ Hiroshi Yamauchi αាαα្αើαំαើααៅαាα់α្αុαα ៊ុαα’ាαេαិααួααឺ United States Playing Card Company αែαα្αីα្αាααាαααិαα ្αេα αោααំαααើα្αីααែααិαាα្αាαាαួαα’្αααឹααាំα្αុααα្αាα់ααិααα្αα ្αេα។ Hiroshi αាααាαααួαα’ាαα្αα៍α្αែα αិααឹαα្αាααα់αាα្αុαα ៊ុααែααាααែαូα Office αូα
αួααោះ αាαα₯α្αិααααួααាααាααាំα្ααα ូαα្αាααា α្αុαα ៊ុαααិαα ្αេαα៏αំαំαុααើαិαααោααាα។ αេះαាαααិαោαα៍αួααែα Hiroshi αាααααα្αាα់αាα α្αុααាααំαα់αិααៅαោαα័αα្αុααុααំαួααាαα ្αេααៀααα់α្αួα។
- α្αាំ α‘α©α¦α£ Yamauchi αាαα្αាα់α្αូαα្αោះαី Nintendo Playing Card Co. Ltd. αៅαា Nintendo Co., Ltd αិα។ αα្αាα់αីαោះα្αុαα ៊ុααាαα
ាα់α្αើααα្αីαα្αួααាαួααααិαោαα៍αើα្αុααាαិα្ααα្ααាα់αែα
្αើαα‘ើα។ αៅααាαα្αាំ α‘α©α¦α£ αα់ α‘α©α¦α¨ Nintendo αាααα្αើαα្αុαα ៊ុαα្αα់αេαាαα្ααααα្αα្αួααាα់α៊ី, αើααα្αាαាα Love, TV network, α
ំαីα’ាα ាα αិαα្αុαα ៊ុα α£-α€ αែααα់ααិαααα្αេαααៀα។ αាα
ុαα្αោα αាα់αុααំαួααាំαα៉ុα្αាααេះ α ាα់αិαααα្ααααាα់αែαោះ។ α្αោαααα្αុαα ៊ុααាααះαα់αុααំαាααាំααេះ αោααាααាαα±ααាααៃαាααα់αα ូαα៉ះαាα់αα់α
ំαែααាαα ៊ុααៅα្αុαα្αុαα ៊ុα។
-α្αាំ α‘α©α¦α¦ Nintendo αាααាαα្αាαα្αួααាαោαα
α្αααិαα្ααាα់α្αេααេαααួααα្αុααោαα្αុαα ៊ុααាα
ំαុះ Ultra Hand αឹααាំααិααα្ααោααោα Gunpei Yokoi។ αោα Yokoi α្αូααាααេαើααោααីα’្αααើααុαα្αូαα្αុααាαααិαα្ααាα់α្αេααេααααា developer αាαααិααααៅα្αែα “Nintendo Game”។ αេααោះ Nintendo αα្αααិαα្ααាα់α្αេααេααាααាα់α្ααើαα‘ើα α្αុααោះαួααាαα៉ាα៊ីα Ultra Machine, Love Tester αិα Kousenjuu។
- αៅα្αាំ α‘α©α§α£ α្αុαα ៊ុαα្αោαααα
ិα្ααុααាα់αα្αើαα ្αេααα្αាα្αα្αីαួααៀααឺ Laser Clay Shooting System αោαα្αើαα
្α
េααិα្αាαα្αឺαៅαើαាំα្αើα។ αិααូαα៉ុα្αាαα្αុαα ៊ុαα៏ααួααាααោαα័ααើα§αααα៍αេះ αួα
αα្ααα្αីαα៊េαីα ្αេα light gun machine αα្αែαα£-α€α្ααេααៀα αាααូα
αា Wild Gunman αាαើα។
- αៅα្αាំα‘α©α§α€៖ αេះαាαេααេαាαែααួααα់αំαាα់αំαុα α្αោះαាα្αាំαេះαែα Nintendo α
ាα់α្ααូαα្αួααៅα្αុααំαួααីαេα’ូα ្αេα។
- α្αាំ α‘α©α§α₯ Nintendo αាαα
ូαα្αួααាα្αុαα ៊ុαααិαα ្αេααូα្ααេααាα់αាα់αេα α¬αិααα់αើα្αីαេααាα (arcade game)។ α្αុαα ៊ុαα៏αៅαាαα ្αេαα្αេα α£-α€α្ααេα αែααីα ្αាααោααោαα’្αααីα ្αាααំαូααេα្αុααំαួαα ្αេααេះαឺαោα Genyo Takeda។ αៅαេααោះ Nintendo αោαα័ααាααួααα្αិαα ើααាαួααំαួαα្αីα្αោααេះ α៉ុα្αែαα្αាαួααុαα
្αាαα±្αα្αុαα ៊ុααាα់αែαោαα័αα្αាំααាααេះαៀααោះ αោααាααាααោα Shigeru Miyamoto αាαααិαα ្αេα Donkey Kong αាααីα្αាំα‘α©α¨α‘។ ααៈαេααោះ Nintendo ααួααោαα័αα៉ាαα្αាំααα្αើα αោαααួααាαα
ំαូαα៉ាααាα់αααើαα
េααីαាααα់α ្αេαα្αីααូα
αា៖ Atari 2600, Intellivison αិα ColecoVision។
- αុះαα់α្αាំ α‘α©α§α§ α្αុαα ៊ុαα’ាα
ααិα hardware αោαα្αួαα―ααាα។ Hardware αាំααោះαួααាα៖ α§αααα៍α
ាα់αីαេα’ូα ្αេααេααាααៅαើαូααα្αα៍ (Game Console α្ααេα Color TV Game)។ αោααាααំαួααេះααួααាααោαα័αα៉ាαα្αាំα αិααើα្αីα’αិαα្ααាα±្ααាα់αែαាααៅαុααៀααោះ Nintendo αាααួα developer α្αាα់α្αោះ Shigeru Miyamoto α±្ααααាα់α្αែααីα ្αាααូααាααាαα្αៅαើ Color TV Game console។ α្αៅαីαេះ Miyamoto α៏αៅαាααួαាαីα្αុααាα develop α៊េαីαីαេα’ូα ្αេαα្αីααៀααែα។
- α្αាំα‘α©α¨α Nintendo αាαα
េαα§αααα៍αα្αាα់αេαα ្αេααែααាαα’េα្αα់α្αាα់αααាα្αេα
(Game & Watch) αα្αើααោααោα Yokoi αែαα§αααα៍αាំααោះα’ាα
αα្α
ូαα្ααេαα ្αេαα្αេααα្αាαេααាα។ α
ាα់αីαេααេះ Game & Watch α
ាα់α្αុះα្ααូαα
ូααីα្αាαα ្αេααោαααួααាααោαα័αα៉ាαα្αាំαα
ែαα
ាααុំαិααិαααោα។
-α្αាំα‘α©α¨α£ Nintendo αាααα្αើαα៊េαីα§αααα៍α ្αេααាα់αែαំαើααែααេααាααោαα្αើαាαែαα ្αេα (Famicom)។ αៅαេααោះ Nintendo αាαα្αោះαា Nintendo Entertainment System (NES)។
-α្αាំα‘α©α¨α£ α្αុαα ៊ុαα
ាα់α្αើα្αាααα្αា (Logo) αែααាαα្αែαα្αាα់αាαααα្ααើα័α្ααុំαិαα’α្αα Nintendo αាαα៌α្αα α។
- α្αាំα‘α©α¨α₯ Nintendo αាαα
េααីαេα’ូα ្αេα Super Mario Bros αែααេαែαα ៅαា “αុα្ααាα៊ីα្αិα”។ αិααួαα±្ααឿ Super Mario αាααើαα្αួαα្αុαα ៊ុαα៉ាαα្αាំααែααាααួαេααα់αាαα៉ាαα្αα់αំαុα។
- αៅα្αាំα‘α©α¨α© αα្αាα់αីαោαα័ααើ Game & Watch α ើααោα Yokoi αាααα្αα’αិαα្αα្ααេαα ្αេαα្αេαααៀααូα
αា៖ Game Boy αិαα§αααα៍α ្αេα handheld game console α្αេαα។ αៅαេααោះα្ααេαα§αααα៍α ្αេααាំααីααេះ α៏ααួααាααោαα័αα្αុααាααα់α៉ាαα្αាំααα្αើααααែα។ ααៈαេααោαα័ααៃα្ααេαα ្αេααាំααីααេះαាαα₯α្αិαααα ូααាα α‘αααα្αα៍α―αោះ។
α្αោααααៀα Nintendo αα្αα’αិαα្ααα្αែααោαα្αើαំαែα្αែαៅαី Game Boy α្αាααា Game Boy Pocket, Game Boy Light αិα Game Boy Color αោααាααូααα្αα្αីαីαើ Game Boy α៊េαីαុααα្αិα
αα្αួα
α៉ុα្αោះ។ ααααៀααោα Gunpei Yokoi αាααីα ្αាαα្ααេαα ្αេαα្αីαួααៀααោះαឺ Virtual Boy។ αើααេះααិα្αααααួααាααុំαααូα
α
ិα្ααោះαេ αោααឺαាααα់αាααα្αិααាα αោααាααែαុααាαα ្αេαα្αααាαួαα្αាα ្αិααៅαាααα្αិα។ α្αាαោះαα់ Yokoi αាαα
ូααិαα្αα៍αα់α្ααូααឿαα៉ាααៅα្αុαα្αុαα ៊ុα។
αំαាα់αាααោះαាαេααេαាα្ααួαα្ααែααីα្αាαα§αααα៍α ្αេαα៉ាαα្αាំααួα α្αោះαាαα្αុαα ៊ុααាαូα្ααែαα្αាំαααូα
αា Sony αិα Sega។
- αααα់α្αាំ α‘α©α©α¦ Nintendo αាαα
េαα្ααេαα ្αេαα្αីαួααៀααឺ Nintendo 64 αែααាααំαាα់α្αាα ្αិα 3D α ើαα’ាα
αេαα្ααα
្αើαα្αាαាααα ូαα€αាα់។ α ្αេααេះα្αើ analog stick αα្αាα់αα្αាαិα។ αα្αាα់ααα្αុαα ៊ុαα
េαα§αααα៍α ្αេαα្αីαួαα្ααេααៀααឺ Rumble Pak αើα្αីαែαំα’αα្αែααើ Nintendo 64 α±្ααាααα្ααៈαាα់αែα្α’α្ααើααំαេααាααα្αូααាαα’្αααេα។
- α្αាំα’α α α‘ Nintendo α
ាα់αα្αើαα§αααα៍α ្αេααែαα្αើαាαួααα្αះα៊ីαីαំαួααាαែα cartridgesα្αោះαា GameCube។ αាααα់ααួααាααោαα័αα្αាα់αើαែα αែαៅαាααូα្ααែα PlayStation 2។ ααៈ αោះα្αុαα ៊ុααាαα
េαα្ααេα Game Boy α្αីαួααៀαα្αោះαា Game Boy Advance។
- αៅα្αាំα’α α α€ Nintendo α
ោαα៊េαី Game Boy αោααាαααααិαα§αααα៍α ្αេαα្αីα្αោះαាα្αែα្ααាα Nintendo DS αិα។ α§αααα៍α ្αេαα៊េαីα្αីαេះαាαα’េα្αα់α្αោះα្αើ touchscreen αិααាααាααំα‘េα។ α្αោαααα
េαα៊េαីα្αីαα្ααៀααឺ Nintendo DSi, Nintendo DSi XL, Nintendo 3DS αាαួαα’េα្αα់αំαាααុα។
-αៅα្αាំα’α α‘α’αែαីα ា Nintendo αាαα’αិαα្αα§αααα៍α ្αេαα្ααេαα្αីαα្ααើα៊េαីαុαααោះαឺ Nintendo 3DS XL αែαα៊េαីα្αីαេះαាα់αែαំαើααាαα’េα្αα់αំαាααុααα ូα α©α % α ើαα’ាα
α្αើαាαួααេα៉ូαីα្ααេα SD card αាααំα ំ 4GB αិαα្ααាαα’ាαុαាααាααែααាααុα។
αៅα្αាំααែααេះα្αុαα ៊ុααាαα
េαα៊េαីα§αααα៍α ្αេαα្αីαួααៀααោះαឺ Wii។ Wii αាαα្αើαα
្α
េααិα្αា motion sensing controller αα្αាα់αα្αា។ αេះαាα្αាំαែαα្αាααα្αាααα់ Nintendo α្αាα់α្αូααុααាα់α្αីα្αααៀαα ើα αែαα្αែαីαα៌α្αα ααៅαាαα៌α្ααេះαិα។ α្αាំααែαα្αុαα ៊ុααα្αα
េαα§αααα៍α ្αេαα្αីαួααៀααឺ Wii U។ Wii U α្αើαα
្α
េααិα្αា touchscreen αα្αាα់αα្αា (touch screen controller) αិααាαα’αំαាα់α្αេαα្αាαួααាα Basic αិα Deluxe។ α្ααេαα§αααα៍α ្αេαα
េαα្αីαាំααេះααួααាαα្ααាα្αិααាαα៉ាαα្αាំααα ូααααα់αα្αα្αៃ។